There’s nothing new about the news of game developers turning down development on the Wii U because of its low sales figures– which makes sense; if you want your game to reach as many as possible, you most certainly aren’t going to spend time, money and labor to push out a game, that a small group is going to buy, it just isn’t worth it.
Avalanche Studios’ (Just Cause 2) founder Christofer Sundberg commented to Pressfire, “We actually had some development kits that just collected dust. It’s a bit sad, because we wanted to do something. I think it is a cool platform, but right now it’s not just up to us. We want the game to reach as many as possible.”
Other than the sales, Sundberg revealed that communication between Nintendo and Avalanche was difficult, unlike Sony which made consistent effort to reach out to developers for games. Although Nintendo said things would be different this time around, in terms of third party involvement, the combination of low sales and low powered hardware, just isn’t attractive to developers. So much so, that major titles like Madden and the next CoD installment, Call of Duty: Ghosts, have already decided to pass on the Wii U.